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Track Parameters define real-time alterations of outgoing MIDI data.
visibility of the respective panel is toggled by right-clicks on the
VU display at the left side of the Track List
(that's where the bouncing bars appear during playback). Using this
panel you can edit the parameters through the Numerical
Controls appearing there. The displayed values always refer to
the currently selected track.
first two parameters sets (those with a greenish color) are static,
but the last set (the reddish one) is dynamic and its values can be
can be edited via the List Window. It
is also possible to produce these events directly there.
the output port of the track. The letters "A" to "D"
represent the four possible MIDI outputs (see the topic "How
to install"), while "AUDIO" stands for one of the
16 possible VST instruments within the Audio
Volume, Pan, Chorus & Reverb
controller amount for each track (Chorus and Reverb
controllers are not supported by every sound card). If these are
specified, a corresponding event will be send at each start of the
sequencer. The Channel parameter must not be set to 'all' in
order for this to work.
which channel the events send by this track will belong. If set to
'all' the channel stored with the event will be used. (This channel
information can be viewed and edited via the List
of musical time by which the events on this track will be send
earlier or later. This is useful when you have to deal with MIDI
devices, that react very slowly or with sounds, that have a long
attack phase or to compensate the different latency of external of
internal synths. Also MIDI delay effect can be achieved that way.
to add to or to subtract from the pitch and velocity (loudness) of
At 0 % all
notes will have medium loudness, when higher than 100 % louder notes
become even louder, quieter notes even quieter.
is shortened or enlarged according to the given percentage.
Map & Map Root
This is a
kind of "auto-chord" feature. If this something different
from 'none', every note on the outgoing track will be transposed to
form a chord whose type is specified by Key Map and which is
build on the note given by Map Root. This is a somewhat smart
function, so results will not always be completely predictable. The
Transpose parameter is applied prior to mapping, so different
transposition levels will invert rather than transpose the chord.
Key Map and Map Root are maybe not too useful as
static track parameters, but when used dynamically as Parameter
Change Events they can be quite helpful, since you may create
large rows of chord progressions just by creating and modifying a
very small number of events without having to transpose every note
you want to apply the modifications introduced by track parameters to
the events in memory (so they become visible in the editors), use the
Functions|Freeze Track Parameters option. This will
permanently modify all MIDI events, reset the track parameters to
their default values and delete all parameter change events on
affected tracks. You may either do this globally, i.e. for all
tracks (advisable before exporting to Standard MIDI File format) or
locally, i.e. only for the selected track.
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