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When this option is checked, the editor windows will always keep their cursor in view, which means that all editor windows will turn around their pages automatically, as soon as the cursor leaves the display. Note that the Windows scroll bars at the side of the editor windows are not really functional, as long as this option is turned on (every time you change the display using the scroll bars, they will immediately snap back to where the play cursor is - don't let yourself get confused by this).
Use Program Names
Determines if program numbers are interpreted as General MIDI Standard names or not.
Channel 10 Is Drum Channel
When this is checked, the program will assume that tracks set to channel 10 play back on a General MIDI-compatible drum instrument and will accordingly use General MIDI drum names rather than note names for note events located on such tracks.
When this option is checked, the application inquires the state of important continuous control data like Tempo or Pitch Bend and sends the gathered information to the respective MIDI Out Device, before it commences playback from somewhere in the middle of the composition. Naturally this forces the sequencer to send a lot of MIDI messages in a row and since some slow MIDI devices may stumble upon so much data, this feature can be turned off.
This is not really an option, but an edit command. Some MIDI devices do not like the idea of two notes of the same pitch sounding at the same time. This operation will shorten notes in such a way, that in case of repeating notes none will overlap its successor. Since this is a global function, it doesn't require that anything is selected.
Identical note entries as they might be produced by unintentionally copying a part on top of itself can be quite annoying. They waste the voices of your MIDI device for no reason, but you notice them easily since neither become visible in the Piano Window nor in the Score Window. Only the List Window will show them. If you suspect such entries to be in your score, use this function. It works just like Remove Overlaps.
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